gedankentank.com

Hi, I'm Matthias. I love music, nonsense and people that don't take life seriously. I enjoy tinkering with web stuff and craft interfaces with passion. This tank is full of random things I stumble across and enjoy. Stay hungry, stay foolish - never settle.

13.10.2008

“I acquired a central ability that was to help me through my entire career: patience. I’m serious. Patience is usually so underrated.”

– Steve Wozniak

17.01.2009

Rule #1: There are no rules.
Rule#2: Don’t let the fuckers get ya.
Rule #3: The production is there to serve the film.
Rule #4: Filmmaking is a collaborative process.
Rule #5: Nothing is original. Steal from anywhere that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds, bodies of water, light and shadows. Select only things to steal from that speak directly to your soul. If you do this, your work (and theft) will be authentic. Authenticity is invaluable; originality is nonexistent. And don’t bother concealing your thievery—celebrate it if you feel like it. In any case, always remember what Jean-Luc Godard said: “It’s not where you take things from—it’s where you take them to.”
(via „Nothing is original“ by Jim Jarmusch | Nerdcore)

Rule #1: There are no rules.

Rule#2: Don’t let the fuckers get ya.

Rule #3: The production is there to serve the film.

Rule #4: Filmmaking is a collaborative process.

Rule #5: Nothing is original. Steal from anywhere that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds, bodies of water, light and shadows. Select only things to steal from that speak directly to your soul. If you do this, your work (and theft) will be authentic. Authenticity is invaluable; originality is nonexistent. And don’t bother concealing your thievery—celebrate it if you feel like it. In any case, always remember what Jean-Luc Godard said: “It’s not where you take things from—it’s where you take them to.”

(via „Nothing is original“ by Jim Jarmusch | Nerdcore)

26.01.2009

“The culture we have does not make people feel good about themselves. We’re teaching the wrong things. And you have to be strong enough to say if the culture doesn’t work, don’t buy it. Create your own.”

– Mitch Albom - (from “Tuesdays with Morrie: An Old Man, a Young Man, and Life’s Greatest Lesson”)

08.12.2009

“Age shouldn’t affect you. It’s just like the size of your shoes - they don’t determine how you live your life! You’re either marvellous or you’re boring, regardless of your age.”

– Steven Morrissey (via hrrrthrrr)

14.12.2009

“Never memorize something that you can look up.”

– Albert Einstein (via kari-shma) (via quote-book) (via smilingly)

15.12.2009

nathanmcquary:

nevver:

Want


War is over! If you want it.

nathanmcquary:

nevver:

Want

War is over! If you want it.

20.12.2009

“A complex system that works is invariably found to have evolved from a simple system that worked. The inverse proposition also appears to be true: A complex system designed from scratch never works and cannot be made to work. You have to start over, beginning with a working simple system.”

John Gall

05.01.2010

The distraction machine: We need to get rid of our computers to get some work done!

17.01.2010

“If you like something, don’t analyse it, dance to it!”

Rattelschneck (via fvp) (via kirstenbecken)

18.01.2010

The hardest part about making good software that ships on time is knowing what and when to sacrifice. As programmers and designers, we often fall in love with our requirements and are unable to kill our darlings. We mistake what we said we’ll do with what must be done. It’s rarely so; you can always do less.

What stops most people from doing less is the fear of failure. The misconception that if you don’t get it all done, the rest is worth nothing at all. That without this feature or that tweak, nobody will want to use it at all. Bollocks. Most software has a tiny essence that justifies its existence, everything after that is wants and desires mistaken for needs and necessities.

David Heinemeier Hanson

19.01.2010

“Perfectionism is extremely dangerous, and chances are you never get the job done. In fact, many of my labs demos are far from perfect, even stable, but they push the limits. They deliver awesomeness. They provide great experiences.”

Paul Bakaus

26.01.2010

Things to learn – Christian Borstlap recently finished these deliciously simple animated illustrations for Dutch children’s charity, Kinderpostzegels. (via swissmiss)

28.01.2010

Wherever you go, go with all your heart (via Rétrofuturs (Hulk4598) / Stéphane Massa-Bidal (b)

Wherever you go, go with all your heart (via Rétrofuturs (Hulk4598) / Stéphane Massa-Bidal (b)

31.01.2010

Design Revolution Toolkit

With that in mind, we have compiled a Toolkit for both design students and educators (or really for anyone who wants to apply creative problem solving to social issues) that outlines 13 values and corresponding strategies for not just how to design for the greater good, but how to produce GREAT design for the greater good.

06.02.2010

“Small things have tremendous advantages over their larger counterparts. Among these is the ability to combine with other small things in unique and useful ways, ways often unforeseen by the original designer.”

– The Unix Philosophy (via mnmal)

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